{"id":15,"date":"2026-08-01T15:44:11","date_gmt":"2026-08-01T15:44:11","guid":{"rendered":"https:\/\/pulsatingcore.com\/dbzbt3\/?p=15"},"modified":"2026-08-04T01:33:36","modified_gmt":"2026-08-04T01:33:36","slug":"attacks-you-can-block-while-stunned","status":"publish","type":"post","link":"https:\/\/pulsatingcore.com\/dbzbt3\/attacks-you-can-block-while-stunned\/","title":{"rendered":"Attacks You Can Block While Stunned"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Introduction<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">In front, <strong>certain attacks <\/strong>can be guarded <strong>while your character is still stunned<\/strong>. In that case, your character will instantly get out of stun to block the incoming hit.<br>I&#8217;ll use the stun from &#8220;Heavy Finish&#8221; frequently as example throughout this guide because it&#8217;s very long, thus easier to work with, however this will work while you&#8217;re under most stuns in the game (but not all, more on this later), whether it&#8217;s from a Rush Attack, Smash Attack, Rushing Technique, Ki Blasts and so on.<br>For most clips in this page, after being hit Goku won&#8217;t be holding Guard in the first half of the video, this to show that the next attack didn&#8217;t break combo, he is still stunned by the time it lands, but then in the 2nd half of the clip you&#8217;ll see that he can block regardless.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=dpAyDB7xBK8\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"HF into 1st Rush Attack Comboset 1\" title=\"Play video &quot;HF into 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=dpAyDB7xBK8<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=dpAyDB7xBK8\" title=\"HF into 1st Rush Attack Comboset 1\">HF into 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=dpAyDB7xBK8)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Here is a full list of attacks that you can guard under stun:<br><br><em>1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level.<\/em><\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Ki Blasts (Neutral\/Ascending\/Dashing Rush Blasts, Neutral\/Ascending\/Dashing Smash Blasts 1, 2, 3) can be deflected\/absorbed<\/li>\n\n\n\n<li>Throws can be tech&#8217;d<\/li>\n\n\n\n<li>First Rush Attack of Comboset 1<\/li>\n\n\n\n<li>Smash Attack 1 (Neutral\/Up\/Down\/Right\/Left)<\/li>\n\n\n\n<li>Flying Kicks<\/li>\n\n\n\n<li>Heavy Finish 1 and 2<\/li>\n\n\n\n<li>Rolling Hammer 1<\/li>\n\n\n\n<li>Lift Strike 1<\/li>\n\n\n\n<li>Ground Slash 1<\/li>\n\n\n\n<li>Step-In Flying Kick<\/li>\n\n\n\n<li>Step-In Heavy 1, 2<\/li>\n\n\n\n<li>Step-In Rolling Hammer 1<\/li>\n\n\n\n<li>Step-In Lift Strike 1<\/li>\n\n\n\n<li>Step-In Ground Slash 1<\/li>\n\n\n\n<li>Sway Flying Kick<\/li>\n\n\n\n<li>Sway Heavy 1 and 2<\/li>\n\n\n\n<li>Sway Rolling Hammer 1<\/li>\n\n\n\n<li>Sway Lift Strike 1<\/li>\n\n\n\n<li>Sway Ground Slash 1<\/li>\n\n\n\n<li>Rush In Attack &#8211; you need to guess whether it&#8217;s a high, neutral or low attack, and guard accordingly<\/li>\n\n\n\n<li>Aerial Barrage<\/li>\n\n\n\n<li>Energy Storm &#8211; you can deflect the ki blasts at the end<\/li>\n\n\n\n<li>Sonic Impact<\/li>\n\n\n\n<li>Raging Impact<\/li>\n\n\n\n<li>Spiral Slash 1<\/li>\n\n\n\n<li>Violent Rush<\/li>\n\n\n\n<li>Air Combo 1 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 2 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 3 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 4 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Blast Combo 5 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Blast Combo 6 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n<\/ol>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Ki Blasts<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">You can <strong>deflect or absorb<\/strong> Ki Blasts while stunned, this is true for all types (Neutral\/Ascending\/Dashing Rush Blasts or Smash Blasts).<br>You can not <strong>reflect<\/strong> Smash Blasts though.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After being hit by a Ki Blast you can still deflect\/absorb the next ones.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s interesting to note that <strong>while in idle<\/strong>, if you are <strong>very close<\/strong> to your enemy you can <strong>not<\/strong> neutral deflect or absorb Ki Blasts<br>However, <strong>while stunned<\/strong> you are allowed to deflect <strong>regardless of distance<\/strong>, so in this regard deflect is actually better while stunned!<br>There are other differences to deflect while you&#8217;re in idle vs stunned, but I&#8217;ll go more in detail about the deflect mechanic in a separate article.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Throw<\/span><\/h1>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=JgXNhvpHgDE\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"You can throw tech while stunned\" title=\"Play video &quot;You can throw tech while stunned&quot;\">https:\/\/www.youtube.com\/watch?v=JgXNhvpHgDE<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=JgXNhvpHgDE\" title=\"You can throw tech while stunned\">You can throw tech while stunned (https:\/\/www.youtube.com\/watch?v=JgXNhvpHgDE)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In front, you can throw tech by pressing guard at the right time while you&#8217;re still stunned.<br>From the back you can&#8217;t throw tech, regardless of whether you&#8217;re stunned or not.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">First Rush Attack Of Comboset 1<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">The first Rush Attack of the Primary Combo Set can be guarded while you&#8217;re stunned.<br>In particular, after being hit by a Ki Blast or other moves such as Jump Smash, Dash Smash, Dragon Dash Smash you can still guard the following Rush Attack.<br>It&#8217;s very common among beginners to not guard in these situations, so I&#8217;ll provide more examples for this one.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">After Rush Blast Or Smash Blast<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=oAU2EdhSiqU\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Rush Blast into 1st Rush Attack Comboset 1\" title=\"Play video &quot;Rush Blast into 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=oAU2EdhSiqU<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=oAU2EdhSiqU\" title=\"Rush Blast into 1st Rush Attack Comboset 1\">Rush Blast into 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=oAU2EdhSiqU)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After a Ki Blast, the enemy is in his primary combo set, meaning you can guard his next Rush Attack despite the Ki Blast stunning you.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=LYn13n4GGYE\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Smash Blast into 1st Rush Attack Comboset 1\" title=\"Play video &quot;Smash Blast into 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=LYn13n4GGYE<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=LYn13n4GGYE\" title=\"Smash Blast into 1st Rush Attack Comboset 1\">Smash Blast into 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=LYn13n4GGYE)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">It doesn&#8217;t matter if it&#8217;s a Rush Blast or Smash Blast!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">After Jump Smash, Dash Smash, Dragon Dash Smash<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Landing a Jump Smash, Dash Smash or Dragon Dash Smash won&#8217;t make the enemy character enter combo set 2 unlike Smash Attack 1, so you can guard their next Rush Attack!<\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=93PeaZMZG60\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Dash Smash into 1st rush attack comboset 1\" title=\"Play video &quot;Dash Smash into 1st rush attack comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=93PeaZMZG60<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=93PeaZMZG60\" title=\"Dash Smash into 1st rush attack comboset 1\">Dash Smash into 1st rush attack comboset 1 (https:\/\/www.youtube.com\/watch?v=93PeaZMZG60)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">TEXT 1<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=TbXUO1RPFuM\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Dragon Dash Smash Into 1st Rush Attack Comboset 1\" title=\"Play video &quot;Dragon Dash Smash Into 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=TbXUO1RPFuM<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=TbXUO1RPFuM\" title=\"Dragon Dash Smash Into 1st Rush Attack Comboset 1\">Dragon Dash Smash Into 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=TbXUO1RPFuM)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">TEXT 2<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">After Air Combo<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The 4th rush attack of the air combo has quite a long stun, so the enemy can use it to go back to the primary combo set, however, you can just guard here too!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Rush Reset Combo<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=z9m3cxKIhRM\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Rush Reset Combo Is Not True Combo In Front\" title=\"Play video &quot;Rush Reset Combo Is Not True Combo In Front&quot;\">https:\/\/www.youtube.com\/watch?v=z9m3cxKIhRM<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=z9m3cxKIhRM\" title=\"Rush Reset Combo Is Not True Combo In Front\">Rush Reset Combo Is Not True Combo In Front (https:\/\/www.youtube.com\/watch?v=z9m3cxKIhRM)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Rush Reset Combo is about moving from the secondary combo set to the primary one, this can only be done by some characters, on certain Rush Attacks. You need to time correctly your next Rush Attack, so that the enemy can not guard, and your character won&#8217;t follow up with your next Rush Attack in the secondary string.<br>However, as seen in the video, RRCs can only work from the back. In front you can always guard them as he is returning to, well, the 1st Rush Attack of Combo set 1.<br><br>A more detailed guide from Paige can be found here: <a href=\"https:\/\/www.youtube.com\/watch?v=TE7nU2S7opM\">www.youtube.com\/watch?v=TE7nU2S7opM<\/a>. Note that the video is quite old, it says RRCs work in front too, which is incorrect as shown in this guide.<br><br>A list of RRCs can be found in the Tenkaichi 3 Database: <a href=\"https:\/\/1drv.ms\/x\/c\/de67fcfa5883821d\/EZ7N3IptTMBIvRcRWF1YTA4BGycWfTMR_zT5I24rNk5J7Q?e=eIoMlL\">https:\/\/1drv.ms\/x\/c\/de67fcfa5883821d\/EZ7N3IptTMBIvRcRWF1YTA4BGycWfTMR_zT5I24rNk5J7Q?e=eIoMlL<\/a><\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">If you delay, you&#8217;ll return to combo set 1<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=7aXpT8jKj5A\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Heavy Finish into 1st Rush Attack Comboset 1\" title=\"Play video &quot;Heavy Finish into 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=7aXpT8jKj5A<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=7aXpT8jKj5A\" title=\"Heavy Finish into 1st Rush Attack Comboset 1\">Heavy Finish into 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=7aXpT8jKj5A)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">After most Smashes and Rushing Techniques your character will be in combo set 2, so the enemy can&#8217;t guard your next Rush Attack. However, if you wait too long you&#8217;ll go back to combo set 1.<br>In this clip I purposely delayed my Rush Attack after Heavy Finish so that my character would return to combo set 1, doing so means that the enemy can guard my next attack.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed alignright is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=jcSCYbHto_8\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Heavy Finish into 1st Rush Attack Comboset 2\" title=\"Play video &quot;Heavy Finish into 1st Rush Attack Comboset 2&quot;\">https:\/\/www.youtube.com\/watch?v=jcSCYbHto_8<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=jcSCYbHto_8\" title=\"Heavy Finish into 1st Rush Attack Comboset 2\">Heavy Finish into 1st Rush Attack Comboset 2 (https:\/\/www.youtube.com\/watch?v=jcSCYbHto_8)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Whereas if you input a Rush Attack right after your Heavy Finish you will be in Combo set 2, and the enemy can not guard against that while stunned.<br>In the previous clip, after &#8220;Heavy Finish&#8221; SS4 Gogeta used a <strong>punch<\/strong> (animation of his first rush attack in combo set 1), whereas in the second video he used a <strong>kick<\/strong> (is the animation of the first rush attack in combo set 2).<br>The same applies to other Rushing Techniques, Smashes and so on.<br>If you wait for the recovery animation to end before giving the input for a Rush Attack, you&#8217;ll be back to comboset 1.<br>Depending by the move used, your enemy may still stunned at that point (it depends by how fast the recovery animation &amp; how long the stun of your last attack is), but he&#8217;ll be able to guard your next Rush Attack regardless, so don&#8217;t delay for too after using a Smash or Rushing Technique.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Only The First Rush Attack Can Be Guarded Under Stun<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=kQx_HECJndY\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"2nd Rush Attack of Comboset 1 Can Not Be Guarded Under Stun\" title=\"Play video &quot;2nd Rush Attack of Comboset 1 Can Not Be Guarded Under Stun&quot;\">https:\/\/www.youtube.com\/watch?v=kQx_HECJndY<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=kQx_HECJndY\" title=\"2nd Rush Attack of Comboset 1 Can Not Be Guarded Under Stun\">2nd Rush Attack of Comboset 1 Can Not Be Guarded Under Stun (https:\/\/www.youtube.com\/watch?v=kQx_HECJndY)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">What if we purposely make the first Rush Attack miss and hit the enemy with the 2nd, 3rd or 4th Rush Attack?<br>That will work!<br>The 1st Rush Attack missed because SS4 Gogeta was too far from the enemy.<br>However we were close enough for the 2nd Rush Attack to land, and the enemy couldn&#8217;t guard against that!<br><strong>2nd, 3rd and 4th Rush Attack of Comboset 1 can not be guarded under stun<\/strong>, only the first one can, so you can make the first one miss on purpose!<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Smash Attacks<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">These can be guarded while stunned in front in any direction (Neutral, Up, Down, Left, Right) but only at <strong>minimum charge<\/strong>. Medium and Max charge can not be guarded if done in combo.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Rushing Techniques<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Here is the rushing techniques that you can guard in front even while stunned:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Heavy Finish 1 and 2<\/li>\n\n\n\n<li>Rolling Hammer 1<\/li>\n\n\n\n<li>Lift Strike 1<\/li>\n\n\n\n<li>Ground Slash 1<\/li>\n\n\n\n<li>Flying Kicks<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">As for the remaining 3, Blaster Wave, Kiai Cannon and Rush Ki Wave, these can not be guarded if done in combo.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Heavy Finish, Rolling Hammer, Lift Strike, Ground Slash<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=Dn8kxt4CKJs\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Heavy Finish 1 and 2 are not true combo in front\" title=\"Play video &quot;Heavy Finish 1 and 2 are not true combo in front&quot;\">https:\/\/www.youtube.com\/watch?v=Dn8kxt4CKJs<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=Dn8kxt4CKJs\" title=\"Heavy Finish 1 and 2 are not true combo in front\">Heavy Finish 1 and 2 are not true combo in front (https:\/\/www.youtube.com\/watch?v=Dn8kxt4CKJs)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=FsaMDlqCDFE\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Rolling Hammer 1 Guarded Under Stun\" title=\"Play video &quot;Rolling Hammer 1 Guarded Under Stun&quot;\">https:\/\/www.youtube.com\/watch?v=FsaMDlqCDFE<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=FsaMDlqCDFE\" title=\"Rolling Hammer 1 Guarded Under Stun\">Rolling Hammer 1 Guarded Under Stun (https:\/\/www.youtube.com\/watch?v=FsaMDlqCDFE)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=tIMcfyv8zpM\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Ground Slash 1 Is Not True Combo In Front\" title=\"Play video &quot;Ground Slash 1 Is Not True Combo In Front&quot;\">https:\/\/www.youtube.com\/watch?v=tIMcfyv8zpM<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=tIMcfyv8zpM\" title=\"Ground Slash 1 Is Not True Combo In Front\">Ground Slash 1 Is Not True Combo In Front (https:\/\/www.youtube.com\/watch?v=tIMcfyv8zpM)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"has-text-align-left wp-block-paragraph\">A reminder that Lift Strike and Ground Slash can be guarded with neutral guard at minimum charge, you don&#8217;t need low guard. Neutral Guard will cover all 4 previous attacks<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Flying Kick<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=fFvsCGTE15g\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Flying Kicks Can be Blocked While Stunned\" title=\"Play video &quot;Flying Kicks Can be Blocked While Stunned&quot;\">https:\/\/www.youtube.com\/watch?v=fFvsCGTE15g<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=fFvsCGTE15g\" title=\"Flying Kicks Can be Blocked While Stunned\">Flying Kicks Can be Blocked While Stunned (https:\/\/www.youtube.com\/watch?v=fFvsCGTE15g)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is the only non vanishable Rushing Technique in the list.<br>For this one, you&#8217;ll need to block High, Up + Guard.<br>Note that compared to other rushing techniques or smashes, guarding Flying Kick gives little to 0 frame advantage (it depends by the animation), so despite being possible to guard while stunned, it&#8217;s usually nowhere as bad as the other rushing techniques, which can also be vanished with Rapid Movement.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Counter Stance<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A final note before moving to the next section, no attack from the counter stance can be guarded while stunned:<br>Auto-Blaster Wave Counter<br>Auto-Flying Kick Counter<br>Auto-Ki Blast Cannon Counter<br>Auto-Heavy Counter<br>Body Strike<br>Sonic Sway<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Signature Technique<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Certain moves in the Signature Technique section of the skill list can be guarded while stunned.<br>I won&#8217;t make a video for these, they&#8217;re essentially Flying Kick, Heavy Finish, Rolling Hammer, Lift Strike and Ground Slash from the Rushing Technique section, just started from a Step-In or a Step-In Sway animation instead of a Rush Attack.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Here is a list:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Step-In Flying Kick<br>Step-In Heavy 1, 2<br>Step-In Rolling Hammer 1<br>Step-In Lift Strike 1<br>Step-In Ground Slash 1<br>Sway Flying Kick<br>Sway Heavy 1 and 2<br>Sway Rolling Hammer 1<br>Sway Lift Strike 1<br>Sway Ground Slash 1<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Just like before, the Step-In\/Sway version of Blaster Wave, Kiai Cannon and Rush Ki Wave can not be guarded if done in combo:<br>Step In Blaster Wave<br>Step-In Kiai Cannon<br>Step-In Ki Wave<br>Sway Blast Wave<br>Sway Kiai Cannon<br>Sway Ki Wave<br><\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Combo<\/span><\/h1>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"577\" src=\"https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-1024x577.png\" alt=\"\" class=\"wp-image-66\" srcset=\"https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-1024x577.png 1024w, https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-300x169.png 300w, https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-768x433.png 768w, https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-1536x866.png 1536w, https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage-1140x642.png 1140w, https:\/\/pulsatingcore.com\/dbzbt3\/wp-content\/uploads\/sites\/2\/2024\/09\/Combo-List-Aerial-Barrage.png 1725w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Certain portions of the moves in the Combo section of the skill list can be guarded while stunned. These often share the animation of a smash attack or rushing technique seen previously.<br>Here is a list:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Rush In Attack &#8211; you need to guess whether it&#8217;s a high, neutral or low attack, and guard accordingly<\/li>\n\n\n\n<li>Aerial Barrage<\/li>\n\n\n\n<li>Energy Storm &#8211; you can deflect the ki blasts at the end<\/li>\n\n\n\n<li>Sonic Impact<\/li>\n\n\n\n<li>Raging Impact<\/li>\n\n\n\n<li>Spiral Slash 1<\/li>\n\n\n\n<li>Violent Rush<\/li>\n\n\n\n<li>Air Combo 1 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 2 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 3 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Air Combo 4 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Blast Combo 5 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n\n\n\n<li>Blast Combo 6 &#8211; only if the enemy uses a Lift Strike at minimum charge<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Rush In Attack<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The Rush In Attack can have 3 directions: neutral, high, low<br>To block, you need to guess which one the enemy will go for and use the appropriate defense (respectively: neutral, low, high guard)<\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=xFHOMGlcxMA\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Rush In Attack Neutral\" title=\"Play video &quot;Rush In Attack Neutral&quot;\">https:\/\/www.youtube.com\/watch?v=xFHOMGlcxMA<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=xFHOMGlcxMA\" title=\"Rush In Attack Neutral\">Rush In Attack Neutral (https:\/\/www.youtube.com\/watch?v=xFHOMGlcxMA)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Try to not be too predictable over the Rush In Attack you&#8217;ll use! Since you have 3 directions, the odds are you in favor!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Aerial Barrage<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The portion of Aerial Barrage that uses Flying Kick animation can be guarded (just like standard flying kicks) with Up + Guard<\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=5-6Gs73FIbU\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Aerial Barrage Is Not True Combo In Front\" title=\"Play video &quot;Aerial Barrage Is Not True Combo In Front&quot;\">https:\/\/www.youtube.com\/watch?v=5-6Gs73FIbU<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=5-6Gs73FIbU\" title=\"Aerial Barrage Is Not True Combo In Front\">Aerial Barrage Is Not True Combo In Front (https:\/\/www.youtube.com\/watch?v=5-6Gs73FIbU)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Since the animation consists of multiple hits, you can guard even after you have already been hit, until the Flying Kick animation ends and it moves to the Smash Attack animation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Energy Storm<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You can deflect the ki blasts at the end if you wake up in time, even if you get stunned by a few of them.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sonic Impact<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You can guard both the portion of the move that uses the Up Smash Attack animation with Down + Guard, or the second portion which uses the Down Smash Attack animation with Up + Guard<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Raging Impact<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You can guard both the portion of the move that uses the Down Smash Attack animation with Up + Guard, or the second portion which uses the Down Smash Attack animation with Down + Guard<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Spiral Slash<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You can guard it with Down + Guard, assuming the enemy doesn&#8217;t charge it above minimum.<br>You can not block Spiral Slash if it&#8217;s charged to medium or max charge, just like a regular Ground Slash.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Violent Rush<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Every 8 Rush Attacks you&#8217;ll go back to the first rush attack of combo set 1, which as you already know, you can guard.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Air Combo<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">For all 4, you can guard the Lift Strike if it&#8217;s at minimum charge<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Blast Combos<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">For Blast Combo 5 and 6, refer to Air Combos section above.<br>The other blast combos can be guarded while stunned.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Attacks With Multiple Hits<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">For most of the moves mentioned above, if the character deals multiple hits with it, you are allowed to guard even <em>after<\/em> the initial portion of the move has hit you.<br>Here some examples:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you have been hit by Flying Kicks, you can still guard the remaining hits of the move:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The same applies to Burter&#8217;s Ground Slash 1, he is the only character in the game that deals multiple hits with this attack:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And finally, Giant Slug and Janemba&#8217;s Heavy Finish 1 and 2:<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Attacks This Rule Does Not Apply To<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">There are 3 exceptions to this.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>First Rush Attack Of Comboset 1<\/strong><br>Certain characters (such as SS4 Gogeta) deal two hits with it, however you can <strong>not<\/strong> guard the second one if the first hits you<br>Also, fun fact, in Tenkaichi 2 you could! Here is a video on this:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Lift Strike<\/strong><br>The only Lift Strikes that can deal multiple hits are the ones of Syn and Omega Shenron when used against Giants (the second hit will miss otherwise):<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">to check if by reaching the ceiling it&#8217;d work on mid sized characters too<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Auto-Flying Kick Counter<\/strong><br>You may have already noticed from the list at the beginning of the article, but here is a reminder that Auto-Flying Kick Counter is <strong>not<\/strong> among the attacks you can guard while stunned, regardless of whether it&#8217;s the first or last hit of the move.<br>There is only a few characters that use Flying Kick for their counter stance, here is a complete list:<br>Videl<br>Great Saiyaman 2<br>Cell Perfect<br>Salza<br>Super Janemba<br>Super Baby 1<br>Nuova Shenron<br>Devilman<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Video:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Exceptions<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">There are a few cases where you can <strong>NOT<\/strong> guard the attacks mentioned earlier while stunned<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Paralysis &amp; Dizziness<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=9A3xTf6FnMM\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Paralysis vs 1st Rush Attack Comboset 1\" title=\"Play video &quot;Paralysis vs 1st Rush Attack Comboset 1&quot;\">https:\/\/www.youtube.com\/watch?v=9A3xTf6FnMM<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=9A3xTf6FnMM\" title=\"Paralysis vs 1st Rush Attack Comboset 1\">Paralysis vs 1st Rush Attack Comboset 1 (https:\/\/www.youtube.com\/watch?v=9A3xTf6FnMM)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">While under Paralysis you are not allowed to take any action until the effect ends, so obviously you can&#8217;t guard attacks, deflect ki blasts or throw tech.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=peSZ8oqo8PI\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"1st Rush Attack Comboset 1 vs Dizziness\" title=\"Play video &quot;1st Rush Attack Comboset 1 vs Dizziness&quot;\">https:\/\/www.youtube.com\/watch?v=peSZ8oqo8PI<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=peSZ8oqo8PI\" title=\"1st Rush Attack Comboset 1 vs Dizziness\">1st Rush Attack Comboset 1 vs Dizziness (https:\/\/www.youtube.com\/watch?v=peSZ8oqo8PI)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">And the same applies while you&#8217;re under dizziness of course.<\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Wall Splat<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Wall Splat happens when your character is sent into a wall (clip 1) but also when body blocked by your opponent (clip 2).<br>The community often uses the term &#8220;Stun Barrier&#8221; to refer to this also.<\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=2kBTUZcTnoY\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"You can not block under stun barrier\" title=\"Play video &quot;You can not block under stun barrier&quot;\">https:\/\/www.youtube.com\/watch?v=2kBTUZcTnoY<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=2kBTUZcTnoY\" title=\"You can not block under stun barrier\">You can not block under stun barrier (https:\/\/www.youtube.com\/watch?v=2kBTUZcTnoY)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=QRNb8mfk5as\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"You can not block under stun barrier 2\" title=\"Play video &quot;You can not block under stun barrier 2&quot;\">https:\/\/www.youtube.com\/watch?v=QRNb8mfk5as<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=QRNb8mfk5as\" title=\"You can not block under stun barrier 2\">You can not block under stun barrier 2 (https:\/\/www.youtube.com\/watch?v=QRNb8mfk5as)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<div style=\"height:0px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">As you can see from the clips, guarding a Rolling Hammer at minimum charge while stunend doesn&#8217;t work in this situation. Same goes for the other attacks mentioned previously in the article. You can also not absorb\/deflect ki blasts.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do note though that the the enemy <strong>can throw <strong>tech<\/strong> <\/strong>in this situation:<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Soft Knock Back<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">You enter this state after certain moves such as Kiai Cannon 2 or Blaster Wave 2. You can not guard while stunned here, either:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Heavy Knock Back<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=nC2s99UPWiU\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"1st Rush Attack vs Heavy Knock Back\" title=\"Play video &quot;1st Rush Attack vs Heavy Knock Back&quot;\">https:\/\/www.youtube.com\/watch?v=nC2s99UPWiU<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=nC2s99UPWiU\" title=\"1st Rush Attack vs Heavy Knock Back\">1st Rush Attack vs Heavy Knock Back (https:\/\/www.youtube.com\/watch?v=nC2s99UPWiU)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">You enter this status after a Full Power Smash Attack, Perfect Smash (like in the clip), Hyper Smash, Giant Throw and certain Throws (such as Goku Early&#8217;s Throw), Blast 2 (like Trunks&#8217; High Speed Rush) and Ultimate Blasts (like SS2 Teen Gohan&#8217;s Father-Son Kamehameha).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As you can see from the clip, I could not guard the 1st Rush Attack of Comboset 1!<br>It&#8217;s most likely the same for the other attacks, but I couldn&#8217;t even think of a way to land a Rolling Hammer, Heavy Finish, Throw etc. during an Heavy Knock Back to verify. <br>Obviously you can not deflect\/absorb ki blasts while in this status either.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Throw Stall<\/h2>\n\n\n\n<figure class=\"wp-block-embed alignleft is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"container-lazyload preview-lazyload container-youtube js-lazyload--not-loaded\"><a href=\"https:\/\/www.youtube.com\/watch?v=rBIi-zrBkAQ\" class=\"lazy-load-youtube preview-lazyload preview-youtube\" data-video-title=\"Throw Stalling vs Heavy Finish 1\" title=\"Play video &quot;Throw Stalling vs Heavy Finish 1&quot;\">https:\/\/www.youtube.com\/watch?v=rBIi-zrBkAQ<\/a><noscript>Video can&#8217;t be loaded because JavaScript is disabled: <a href=\"https:\/\/www.youtube.com\/watch?v=rBIi-zrBkAQ\" title=\"Throw Stalling vs Heavy Finish 1\">Throw Stalling vs Heavy Finish 1 (https:\/\/www.youtube.com\/watch?v=rBIi-zrBkAQ)<\/a><\/noscript><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The enemy can not guard an Heavy Finish 1 or 2, Rush Attack, tech your own throw, deflect a ki blast etc. in this situation!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Throw stalling happens after you tech a throw or even blast 2\/ultimate blast command grab (such as Broly&#8217;s Giant Hammer) and then, you use a blast 1 to cancel the animation.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This also works if the throw or command grab is used on a giant. In this case it is not necessary for you to press guard to tech the throw, as giants are immune to throws anyway.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Burter&#8217;s throw loop + combo reset, beaten by switching into a giant<br>Realigning + throw tech doesn&#8217;t work if the throw is performed after Burter&#8217;s 1st Rush Attack of Comboset 2, as attempting to do so will trigger the slow turnaround animation instead. After the throw, Burter can autoflank and repeat the process from there.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even as a giant character, if you throw tech you&#8217;ll need a Blast 1 to cancel the animation. If you allow the throw to hit the giant instead, you won&#8217;t need to consume a Blast 1 for this<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Unrelated to this guide, but in this state your enemy also can not use Z-Counter, Rapid Movement, Emergency Blaster Wave or any blast 1s. Grand Master Hawk has a video on this mechanic on <a href=\"https:\/\/www.youtube.com\/watch?v=jVQSvgeYg4g\" data-type=\"link\" data-id=\"https:\/\/www.youtube.com\/watch?v=jVQSvgeYg4g\">youtube<\/a>.<br>If you wonder, in this video to cancel the animation I used Nam&#8217;s Afterimage. This way Heavy Finish landed before Goku could get out of his animation.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\"><span style=\"text-decoration: underline;\">Clarifications<\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">1. My enemy is under stun barrier, I used a Rush Attack into Heavy Finish, but he guarded it, why?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While he can not guard the first Rush Attack under stun barrier, once you land a rush attack your opponent is under the <em>Rush Attack stun<\/em>, not stun barrier, so he can guard an Heavy Finish at minimum or medium charge while stunned, like usual.<br>Similarly if you shot 3 ki blasts, he can not deflect the first ki blast under stun barrier, but he can deflect the second and third after being hit (and stunned) by the first one.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Finally, do note that this also applies to multi hit moves such as Flying Kick. Your opponent can not guard the first hit under the situations mentioned in &#8220;Exceptions&#8221;, but after that they&#8217;ll still be able to guard the successive hits, because they are stunned by Flying Kick now (or heavy finish, ground slash etc.)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2. What can I do under Lift Strike&#8217;s stun?<br>You can not deflect ki blasts but you can throw tech!<br><em><strong>To check whether u can guard<\/strong><\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Here is a video:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><br><br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Introduction In front, certain attacks can be guarded while your character is still stunned. In that case, your character will instantly get out of stun to block the incoming hit.I&#8217;ll use the stun from &#8220;Heavy Finish&#8221; frequently as example throughout this guide because it&#8217;s very long, thus easier to work with, however this will work while you&#8217;re under most stuns in the game (but not all, more on this later), whether it&#8217;s from a Rush Attack, Smash Attack, Rushing Technique, Ki Blasts and so on.For most clips in this page, after being hit Goku won&#8217;t be holding Guard in the first half of the video, this to show that the next attack didn&#8217;t break combo, he is still stunned by the time it lands, but then in the 2nd half of the clip you&#8217;ll see that he can block regardless. Here is a full list of attacks that you can guard under stun: 1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level. Ki Blasts You can deflect or absorb Ki Blasts while stunned, this is true for all types (Neutral\/Ascending\/Dashing Rush Blasts or Smash Blasts).You can not reflect Smash Blasts though. After being hit by a Ki Blast you can still deflect\/absorb the next ones. It&#8217;s interesting to note that while in idle, if you are very close to your enemy you can not neutral deflect or absorb Ki BlastsHowever, while stunned you are allowed to deflect regardless of distance, so in this regard deflect is actually better while stunned!There are other differences to deflect while you&#8217;re in idle vs stunned, but I&#8217;ll go more in detail about the deflect mechanic in a separate article. Throw In front, you can throw tech by pressing guard at the right time while you&#8217;re still stunned.From the back you can&#8217;t throw tech, regardless of whether you&#8217;re stunned or not. First Rush Attack Of Comboset 1 The first Rush Attack of the Primary Combo Set can be guarded while you&#8217;re stunned.In particular, after being hit by a Ki Blast or other moves such as Jump Smash, Dash Smash, Dragon Dash Smash you can still guard the following Rush Attack.It&#8217;s very common among beginners to not guard in these situations, so I&#8217;ll provide more examples for this one. After Rush Blast Or Smash Blast After a Ki Blast, the enemy is in his primary combo set, meaning you can guard his next Rush Attack despite the Ki Blast stunning you. It doesn&#8217;t matter if it&#8217;s a Rush Blast or Smash Blast! After Jump Smash, Dash Smash, Dragon Dash Smash Landing a Jump Smash, Dash Smash or Dragon Dash Smash won&#8217;t make the enemy character enter combo set 2 unlike Smash Attack 1, so you can guard their next Rush Attack! TEXT 1 TEXT 2 After Air Combo The 4th rush attack of the air combo has quite a long stun, so the enemy can use it to go back to the primary combo set, however, you can just guard here too! Rush Reset Combo Rush Reset Combo is about moving from the secondary combo set to the primary one, this can only be done by some characters, on certain Rush Attacks. You need to time correctly your next Rush Attack, so that the enemy can not guard, and your character won&#8217;t follow up with your next Rush Attack in the secondary string.However, as seen in the video, RRCs can only work from the back. In front you can always guard them as he is returning to, well, the 1st Rush Attack of Combo set 1. A more detailed guide from Paige can be found here: www.youtube.com\/watch?v=TE7nU2S7opM. Note that the video is quite old, it says RRCs work in front too, which is incorrect as shown in this guide. A list of RRCs can be found in the Tenkaichi 3 Database: https:\/\/1drv.ms\/x\/c\/de67fcfa5883821d\/EZ7N3IptTMBIvRcRWF1YTA4BGycWfTMR_zT5I24rNk5J7Q?e=eIoMlL If you delay, you&#8217;ll return to combo set 1 After most Smashes and Rushing Techniques your character will be in combo set 2, so the enemy can&#8217;t guard your next Rush Attack. However, if you wait too long you&#8217;ll go back to combo set 1.In this clip I purposely delayed my Rush Attack after Heavy Finish so that my character would return to combo set 1, doing so means that the enemy can guard my next attack. Whereas if you input a Rush Attack right after your Heavy Finish you will be in Combo set 2, and the enemy can not guard against that while stunned.In the previous clip, after &#8220;Heavy Finish&#8221; SS4 Gogeta used a punch (animation of his first rush attack in combo set 1), whereas in the second video he used a kick (is the animation of the first rush attack in combo set 2).The same applies to other Rushing Techniques, Smashes and so on.If you wait for the recovery animation to end before giving the input for a Rush Attack, you&#8217;ll be back to comboset 1.Depending by the move used, your enemy may still stunned at that point (it depends by how fast the recovery animation &amp; how long the stun of your last attack is), but he&#8217;ll be able to guard your next Rush Attack regardless, so don&#8217;t delay for too after using a Smash or Rushing Technique. Only The First Rush Attack Can Be Guarded Under Stun What if we purposely make the first Rush Attack miss and hit the enemy with the 2nd, 3rd or 4th Rush Attack?That will work!The 1st Rush Attack missed because SS4 Gogeta was too far from the enemy.However we were close enough for the 2nd Rush Attack to land, and the enemy couldn&#8217;t guard against that!2nd, 3rd and 4th Rush Attack of Comboset 1 can not be guarded under stun, only the first one can, so you can make the first one miss on purpose! Smash Attacks These can be guarded while stunned in front in any direction (Neutral, Up, Down, Left, Right) but only at minimum charge. Medium and Max charge can not be guarded if done in combo. Rushing Techniques Here is the rushing techniques that you can guard in front even while stunned: 1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level. As for the remaining 3, Blaster Wave, Kiai Cannon and Rush Ki Wave, these can not be guarded if done in combo. Heavy Finish, Rolling Hammer, Lift Strike, Ground Slash A reminder that Lift Strike and Ground Slash can be guarded with neutral guard at minimum charge, you don&#8217;t need low guard. Neutral Guard will cover all 4 previous attacks Flying Kick This is the only non vanishable Rushing Technique in the list.For this one, you&#8217;ll need to block High, Up + Guard.Note that compared to other rushing techniques or smashes, guarding Flying Kick gives little to 0 frame advantage (it depends by the animation), so despite being possible to guard while stunned, it&#8217;s usually nowhere as bad as the other rushing techniques, which can also be vanished with Rapid Movement. Counter Stance A final note before moving to the next section, no attack from the counter stance can be guarded while stunned:Auto-Blaster Wave CounterAuto-Flying Kick CounterAuto-Ki Blast Cannon CounterAuto-Heavy CounterBody StrikeSonic Sway Signature Technique Certain moves in the Signature Technique section of the skill list can be guarded while stunned.I won&#8217;t make a video for these, they&#8217;re essentially Flying Kick, Heavy Finish, Rolling Hammer, Lift Strike and Ground Slash from the Rushing Technique section, just started from a Step-In or a Step-In Sway animation instead of a Rush Attack. Here is a list: 1, 2, 3 = for chargeable attacks, it means minimum, medium, max charge level. Step-In Flying KickStep-In Heavy 1, 2Step-In Rolling Hammer 1Step-In Lift Strike 1Step-In Ground Slash 1Sway Flying KickSway Heavy 1 and 2Sway Rolling Hammer 1Sway Lift Strike 1Sway Ground Slash 1 Just like before, the Step-In\/Sway version of Blaster Wave, Kiai Cannon and Rush Ki Wave can not be guarded if done in combo:Step In Blaster WaveStep-In Kiai CannonStep-In Ki WaveSway Blast WaveSway Kiai CannonSway Ki Wave Combo Certain portions of the moves in the Combo section of the skill list can be guarded while stunned. These often share the animation of a smash attack or rushing technique seen previously.Here is a list: Rush In Attack The Rush In Attack can have 3 directions: neutral, high, lowTo block, you need to guess which one the enemy will go for and use the appropriate defense (respectively: neutral, low, high guard) Try to not be too predictable over the Rush In Attack you&#8217;ll use! Since you have 3 directions, the odds are you in favor! Aerial Barrage The portion of Aerial Barrage that uses Flying Kick animation can be guarded (just like standard flying kicks) with Up + Guard Since the animation consists of multiple hits, you can guard even after you have already been hit, until the Flying Kick animation ends and it moves to the Smash Attack animation. Energy Storm You can deflect the ki blasts at the end if you wake up in time, even if you get stunned by a few of them. Sonic Impact You can guard both the portion of the move that uses the Up Smash Attack animation with Down + Guard, or the second portion which uses the Down Smash Attack animation with Up + Guard Raging Impact You can guard both the portion of the move that uses the Down Smash Attack animation with Up + Guard, or the second portion which uses the Down Smash Attack animation with Down + Guard Spiral Slash You can guard it with Down + Guard, assuming the enemy doesn&#8217;t charge it above minimum.You can not block Spiral Slash if it&#8217;s charged to medium or max charge, just like a regular Ground Slash. Violent Rush Every 8 Rush Attacks you&#8217;ll go back to the first rush attack of combo set 1, which as you already know, you can guard. Air Combo For all 4, you can guard the Lift Strike if it&#8217;s at minimum charge Blast Combos For Blast Combo 5 and 6, refer to Air Combos section above.The other blast combos can be guarded while stunned. Attacks With Multiple Hits For most of the moves mentioned above, if the character deals multiple hits with it, you are allowed to guard even after the initial portion of the move has hit you.Here some examples: If you have been hit by Flying Kicks, you can still guard the remaining hits of the move: The same applies to Burter&#8217;s Ground Slash 1, he is the only character in the game that deals multiple hits with this attack: And finally, Giant Slug and Janemba&#8217;s Heavy Finish 1 and 2: Attacks This Rule Does Not Apply To There are 3 exceptions to this. First Rush Attack Of Comboset 1Certain characters (such as SS4 Gogeta) deal two hits with it, however you can not guard the second one if the first hits youAlso, fun fact, in Tenkaichi 2 you could! Here is a video on this: Lift StrikeThe only Lift Strikes that can deal multiple hits are the ones of Syn and Omega Shenron when used against Giants (the second hit will miss otherwise): to check if by reaching the ceiling it&#8217;d work on mid sized characters too Auto-Flying Kick CounterYou may have already noticed from the list at the beginning of the article, but here is a reminder that Auto-Flying Kick Counter is not among the attacks you can guard while stunned, regardless of whether it&#8217;s the first or last hit of the move.There is only a few characters that use Flying Kick for their counter stance, here is a complete list:VidelGreat Saiyaman 2Cell PerfectSalzaSuper JanembaSuper Baby 1Nuova ShenronDevilman Video: Exceptions There are a few cases where you can NOT guard the attacks mentioned earlier while stunned Paralysis &amp; Dizziness While under Paralysis you are not allowed to take any action until the effect ends, so obviously you can&#8217;t guard attacks, deflect ki blasts or throw tech. And the same applies&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/posts\/15","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":589,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/posts\/15\/revisions"}],"predecessor-version":[{"id":850,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/posts\/15\/revisions\/850"}],"wp:attachment":[{"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/media?parent=15"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/categories?post=15"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pulsatingcore.com\/dbzbt3\/wp-json\/wp\/v2\/tags?post=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}